Brandable foldable augmented and virtual reality headset



FIG. 1 is a rear view of a brandable virtual reality and augmentedreality foldable headset in a fully assembled configuration.

FIG. 2 is a side view of the brandable virtual reality and augmentedreality foldable headset in a fully assembled configuration.

FIG. 3 is a second side view of the brandable virtual reality andaugmented reality foldable headset in a fully assembled configuration.

FIG. 4 is a front view of the brandable virtual reality and augmentedreality foldable headset in a fully assembled configuration.

FIG. 5 is a top view of the brandable virtual reality and augmentedreality foldable headset in a fully assembled configuration.

FIG. 6 is a bottom view of the brandable virtual reality and augmentedreality foldable headset in a fully assembled configuration.

FIG. 7 is a top view of the brandable virtual reality and augmentedreality foldable headset in a fully unassembled configuration whereinthe components of the headset are arranged such that they are lying flatwithin a single plane.

FIG. 8 is a rear perspective view of the brandable virtual reality andaugmented reality foldable headset in a fully assembled configuration.

FIG. 9 is a bottom perspective view of the brandable virtual reality andaugmented reality foldable headset in a fully assembled configuration.

FIG. 10 is a perspective view of the brandable virtual real andaugmented reality foldable headset in an unassembled configurationwherein the components of the headset are arranged such that they arelying flat within a single plane.

FIG. 11 is a perspective view of the brandable virtual reality andaugmented reality foldable headset in a partially folded configurationin a first state.

FIG. 12 is a perspective view of the brandable virtual reality augmentedreality foldable headset in a partially folded configuration in a secondstate.

FIG. 13 is a perspective view of the brandable virtual reality andaugmented reality foldable headset in a partially folded configurationin a third state.

FIG. 14 is a perspective view of the brandable virtual reality andaugmented reality foldable headset in a partially folded configurationin a fourth state.

FIG. 15 is a perspective view of the brandable virtual reality andaugmented reality foldable headset in a partially folded configurationin a fifth state.

FIG. 16 is a rear perspective view of the brandable virtual reality andaugmented reality foldable headset in the fully assembled state andhaving a mobile device mounted therein.

FIG. 17 is a rear perspective view of the brandable virtual reality andaugmented reality foldable headset in the fully assembled state, whereina mobile device is positioned proximate to an opening on the headset forreceiving a mobile device.

FIG. 18 is a front perspective view of the brandable virtual reality andaugmented reality foldable headset in the fully assembled state, whereinstraps for mounting the headset on a person's head is positionedproximate to the headset.

FIG. 19 is a front perspective view of the brandable virtual reality andaugmented reality foldable headset in the fully assembled state, whereinstraps for counting the headset on a person's head is attached to theheadset.

FIG. 20 is a front perspective view of the brandable virtual reality andaugmented reality foldable headset in the fully assembled state andhaving a mobile device mounted therein, wherein straps mount the headseton a person's head.

FIG. 21 is a front perspective view of bag below a DVD case, wherein bagcontaining the headset in the fully folded configuration and a DVD caseare protruding out of a boxed container.

FIG. 22 is a perspective view of the brandable virtual reality andaugmented reality foldable headset in a partially folded configurationin a sixth state; and,

FIG. 23 is a perspective view of the brandable virtual reality andaugmented reality foldable headset in a partially folded configurationin an eight state.

The dashed or broken lines in FIGS. 16, 17 and 20 illustrate a mobiledevice and claim no part of the claimed design. Dashed or broken linesin FIGS. 1, 2, 3, 4, 5, 7, 8, 9, 14, 15, 16, 17, 18, 19, 20, and 23 alsoillustrate the portions of fasteners and straps for mounting the headseton a person's head. Dashed or broken lines in FIGS. 1, 2, 4, 5, 6, 8, 9,12, 13, 14, 15, 16, 17, 18, 19, 20, 21 and 22. also illustrate surfaceornamentation and form no part of the claimed design.

CLAIM The ornamental design for a brandable foldable augmented andvirtual reality headset, as shown and described.